



Ubisoft and other big budget developers could learn from Styx. There are weaker parts of Styx, the voice acting and sound can leave something to desire but this is to be expected from a smaller low budget title. The parkour requires timing and precision, people writing negative reviews are used to the Assassin's Creed style of parkour which offers no real challenge except the press of a simple button. The stealth AI reminds me of the early Metal Gear Solid titles where you must use the environment to conceal yourself, hiding bodies and extinguishing sources of light as you sneak. The enemy detection and AI in this game are excellent, guards will search and scour an area if they detect the slightest sound or see a figure lurking in the shadows. You will find no scripted events, boring tailgating missions or magic concealment bushes here. From Thief to Metal Gear Solid, third-person stealth games have become less challenging to cater to everyone, and the AI has decreased in quality.Īlong comes Styx, a fantasy stealth adventure that offers a challenge. Styx is a rare breed for stealth games, it offers a challenge in a genre that has dumbed down for the mainstream.
